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| Apocalyx -> Tools Support | Message format |
| Trig |
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Member Posts: 11 | Nout, Leo mentions you've made a car using Apocalyx and ODE - I am trying to do the same but am encountering a number of problems. I was wondering if you had the sourcecode available? Thanks! | ||
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| Nout |
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Veteran Posts: 121 ![]() | Yes, I've made a car in ODE. It's scripted as an entity and it is part of the NsEditor framework Without the framework it does not run. The car drives, but is not much "road robust" especially when turning. There are a few reasons for this. The spring system used is not optimal. Also the collision callback in Apocalyx was not yet supporting all the parameters it does now. The car slides too easy. I will look around if I still have any version in a stand alone script (I started this way, but it's long ago, since then all became entitites, as it's more flexible and much better reusable) The entity version, you will automatically recevie by end of the month when I will roll out the latest framework + updated NsEditor. It includes all codes... but will be a puzzle to grap all the bits and pieces... Within the framework a PhysicsScript object exists together with a physics macro language that makes it a lot easier to define your own physical objects. If you can wait a week, this is an alternative path | ||
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| Trig |
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Member Posts: 11 | That's great - I think I can wait a week or two for that, it sounds very useful. | ||
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| leo |
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![]() Extreme Veteran Posts: 477 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Location: Imperia, ITALY | Nout - 26/5/2008 4:23 PM I will look around if I still have any version in a stand alone script... Probably I have stored it somewhere, too. When at home I'll look for it. The version embedded in the framework will be much better, of course. | ||
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| Trig |
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Member Posts: 11 | It would be great if one of you found it - I'd really like to see how this works. Having said that - I can't wait for the new framework, it sounds excellent. | ||
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| Nout |
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Veteran Posts: 121 ![]() | Well.... Excellent is a little bit too optimistic. There are still some bugs in it but the faster I release it the faster we can resolve them | ||
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| leo |
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![]() Extreme Veteran Posts: 477 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Location: Imperia, ITALY | leo - 27/5/2008 1:13 PM Probably I have stored it somewhere... Unluckily I can't find it anywhere... it's strange because I always keep everything and the Ferrari model featured in the demo was very beautiful. I'll try again searching in some old CD backups. | ||
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| leo |
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![]() Extreme Veteran Posts: 477 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Location: Imperia, ITALY | leo - 27/5/2008 8:09 PM Unluckily I can't find it anywhere... Found! You can download it here: http://www.gameprog.it/hosted/guntactyx/Aw_car2.zip Unluckily, this is only the old version made by Nout almost two years ago, the old version that does not work. However is amusing to see the car that tries to move. Edited by leo 27/5/2008 3:50 PM | ||
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| Trig |
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Member Posts: 11 | This is great, thanks very much for taking the time to find it, I think it will be very useful to me. | ||
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Car with ODE